Update, 2:30 p.m., 3/18/22:
Gran Turismo 7 is back online after being essentially unplayable for over 24 hours following a previous update.
In a new blog post, GT7 Producer Kazunori Yamauchi explains why a maintenance period that was supposed to last a few hours lasted more than a day. He said that just before the release of update 1.07, which is the one that left GT7 largely unplayable, Polyphony Digital “discovered an issue where the game was not starting correctly in some cases on product versions for PS4 and PS5”.
“This was a rare issue that was not observed during development hardware testing or pre-release QA sessions, but in order to prioritize the safety of save game data. users, we have decided to discontinue the release of Update 1.07. , and make a patch update to 1.08. This is the reason for the delay. My sincere apologies for the late report to everyone.
Yamauchi then discusses microtransactions in GT7. In update 1.07, the number of in-game credits earned for completing certain tracks and races in the game has been reduced, which means it would be harder to buy cars. Some felt this was to further push microtransactions into the game, but Yamauchi says the team wants “users to enjoy lots of cars and races even without microtransactions.”
“At the same time, the price of cars is an important element that conveys their value and rarity, so I think it’s important that it be linked to real prices in the world,” he continues. “I want to make GT7 a game where you can enjoy a variety of cars in different ways, and if possible, I’d like to try to avoid a situation where a player has to mechanically keep replaying certain events over and over again. [players were using certain tracks to farm credits and those were the tracks targeted in the update].”
The blog post states that the studio will notify players of plans to update additional content, racing events, and features to “constructively address this issue.”
“It pains me that I can’t explain the details about this at this time, but we plan to continue revising GT7 so that as many players as possible can enjoy the game,” Yamauchi writes. “We would really appreciate it if everyone could watch the growth of Gran Turismo 7 from a bit longer term perspective.”
The original story continues below…
Original story, 10:22 a.m., 3/18/22:
Ah, the era of always-online games strikes again – this time, with Gran Turismo 7.
Gran Turismo 7 requires a constant internet connection, which means if you can’t get online, you can’t play the game, except for a few modes like Music Rally. It’s unfortunate but it’s a decision Polyphony Digital chose to make with the latest installment of Gran Turismo nonetheless (they did the same with GT Sport too). The game’s latest update, version 1.07, however, sheds a negative light on this decision as it took the game offline, rendering it virtually unplayable, for over 24 hours. It’s another way of saying that this game you spent money on is a game you can’t really fully enjoy right now.
Gran Turismo 7 went offline on March 17 and was only supposed to be down for a few hours, as reported VG247. However, a few hours stretched to a dozen. Now here we are, a whole day later. Most of the modes in Gran Turismo 7 are still inaccessible as they remain offline.
A big draw of Gran Turismo 7 is the ability to race against other players. This is not possible in the game at the moment as its online features are still disabled. In addition to that, Chronicle of video games reports that this update makes Gran Turismo 7 even tougher than before in some ways.
This is because the courses that players used to rack up in-game credits to buy much more expensive cars in 7 than they were in Sport now give out less credits.
We’ll be sure to update this story when Gran Turismo 7’s online functionality is restored.
To know more about the game, read game informant Review Gran Turismo 7, then find out what some of the best cars in Gran Turismo 7 would look like if Kirby ate them. Read about Sony’s AI project that outperforms professional GT drivers after this.
What do you think of this update debacle that Polyphony Digital is currently facing? Let us know in the comments below!