For a little game Tunic displays an imposing presence. The isometric action-adventure game, which casts you as a little fox with a big heart, is relentlessly difficult. It can be frustrating at first. But if you stick with it, you’ll find yourself playing one of the biggest games of the year.
I will be frank. Tunic is not exactly the type of game that should be advised. Slowly learning all of its many quirks on your own is, one might say, the whole point. But I’ve come to think of it as a puzzle game. Sometimes you have to search for the solution to a handful of early problems. Then, once you’ve mastered the basics, you have the tools to push through the rest of the game. In that sense, Tunic is similar to strains like The witness and Baba it’s you: Instead of showing you the ropes, he gestures broadly in their direction, letting you cling a little in the shadows until you find them. here is Tunicthe ropes.
Find the sword ASAP
you start Tunic with nothing more than a small stick. It’s pretty much useless, offering so little protection that even low-level slimy enemies can wipe you out. If you can survive a bit of exploring, however, you’ll find a sword in the Hero’s Tomb area to the east. The Sword is much, much more powerful than the Skinny Staff and can kill those pesky slimes in just a few hits. Once you get a sword, Tunic becomes eminently more playable.
The trick here is that you automatically keep any items you find, even if you die. They will be in your inventory once you respawn at the last not-tiny fox statue you interacted with. For the sword, since there was absolutely no way to smash my way through Hero’s Grave with just a stick, I sprinted past all the enemies. (You can run by rolling then continuing to hold down the rolling button.) I picked up the sword, knowing I was surrounded and would be killed in the process. But when I came back to life, sword in hand, I went through Hero’s Grave and made quick work of all the slimes and other enemies that made my life a temporary hell.
Then find the shield
After finding a sword you will need a shield to complete your set Zelda cosplay set, especially once you start dating TunicAuto turrets are absolutely infuriating. The shield is located in the old house. (You can locate the exact location of the old house by opening the map, provided you have collected every sheet of Tunicis a delightful ’80s-inspired instruction manual.) Unfortunately, it’s not as simple as getting into the waltz. The old house, of course, is locked.
As a result, you cannot sprint towards the shield, as you could with the sword. Instead, you’ll actually have to fight. There’s an Emissary (a big soldier with a big soldier’s shield and a big soldier’s spear) down the stairs to the south. He stands above the key. You have two options: defeat it or lure it to you, roll to the key, grab it, and run for your life.
Your ghost explodes
die in Tunic hurts, but not as bad as you think. You will lose money; you won’t lose everything. And like hollow knight, you can recover all of your lost coins by heading to where you last died and pressing A while standing next to the little blue fox spawn. Even better, interacting with your ghost will trigger a small explosion, stunning and dealing a small amount of damage to all nearby enemies. It’s not much, but if you use it at the right time, it might be enough to give you the edge over that pesky bunch of enemies that got you last time.
Enter the Windmill
Inside the Windmill, which is in the central part of the Overworld, you will find what amounts to Tunicis the only shop, at least at first. The potion (300 coins) is a permanent upgrade and will increase the total number of potions you can carry. It’s a wise investment; as the It would be Flasks from dark soulsyour potions replenish each time you save on a fox statue, so the more you have, the more you can heal yourself during a tough fight.
The resupply of bombs (100 pieces) is, however, exhaustible; while useful for crowd management in hectic fights, buying it doesn’t increase your total load capacity or anything. Just a warning before buying it. Without spoiling the find here – it’s one of the cool early game moments – you’ll want to keep at least some of those hard-earned coins.
Get the hell out of here
You’ll quickly find a map, which looks like a static rendition of a map from an NES-era instruction manual. Take a closer look and you’ll see a little fox icon on the map indicating your location. But it’s probably nicer to explore Tunic‘s world without the guidelines.
Look behind each waterfall. (There is always something behind the waterfall.) Locate each hedge. (There is often a gap that leads to some sort of secret path.) Look for sloping walls. (You can scale them to find even Continued secret ways.) Tunic is one of those games that doesn’t have a pixel out of place. If it looks like you’re lost, you’re not. Like everything else in this sometimes infuriating and always rewarding gem of a game, you just need a little patience.