Former BioWare CEO Reflects on Witcher 3’s Biggest Advantage Over Dragon Age: Inquisition

Fair or not, Dragon Age: Inquisition is often compared to The Witcher 3. Released a few months prior, Dragon Age: Inquisition won Game of the Year awards and generally acclaimed critics, but ended up establishing unfavorable comparisons with CD Projekt Red. Seminal RPG.

But The Witcher 3 had at least one major advantage over its competitors. Speaking to GLHF for an article on USA Today, former BioWare CEO Aaryn Flynn pointed out that CDPR’s decision to focus on PS4, Xbox One, and PC had benefited the project immensely over to Dragon Age: Inquisition, which was also meant to work on Xbox 360 and PS3.

“I would say the biggest compromise came from the fact that we had to ship [Dragon Age: Inquisition] on Xbox 360 and PS3 at the same time we did on PS4 and Xbox One,” Flynn recalled.

“It crushed so much ambition because we didn’t have the size of the team or the time to differentiate those things, really. So you kind of had to develop the lowest common denominator. And as you go as that has happened it’s certainly exceeded some of the expectations and ambitions we had for some fun gameplay features, but CD Projekt didn’t do that with The Witcher 3, a few months later, and I think that their game was better for it.

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Kat Bailey is senior news writer at IGN as well as co-host of Nintendo Voice Chat. Do you have any advice? Send him a DM at @the_katbot.

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